Angra

Stage 9 Stage 9 Stage 9 Stage 9 Stage 9

Last revised: 9 March 2007

First things first — perform Double Shaolin; this should already take out a good chunk of his life. Next, unleash godhand. If your tension gauge is maxed out (bought all puppy pizza and god smoothie), you should be able to unleash twice. By the end of both unleashes, you should have taken out more than a quarter of his life (always pummel him when he's dizzy for maximum damage).

Now all you have to do is keep punching and evading his attacks. For offense, run up to his face and spam Yes Man Kablaam (utilizing evade-cancel). It's so easy is you'll cry of irony. Just keep doing it until you refill your TP, unleash, and repeat. Written below are his attacks and ways to evade them:

Stage 9 Finger Flick
Angra flicks his finger at you sometimes when you're up close in his face. Just back flip in time to avoid it.
Stage 9 Arm Wave
Like Finger Flick, he does this when you're close to his face. You can easily tell when he's going to do this. Back flip in time to avoid.
Stage 9 Crushing Fist
Angra sometimes brings his fist downwards instead of sideways as with Arm Wave; back flip in time to avoid. Once avoided, keep hitting the fist as it stays stuck on the ground for a short while. Note that doing Yes Man Kablaam or Palm Smash at his fist will cause him to lift it away immediately.
Stage 9 Horns (?)
He often does this move after switching locations. (He somewhat digs the ground up with his horns or something) This can be very annoying to avoid; you have to side dodge all the way to one side and pray that the camera angle doesn't screw you up. Even then, you have to be away from the center or it's practically impossible to avoid as far as I know. If you must save yourself, unleash godhand (if you have it).
Stage 9 Eye Beams
In the first half of his life, Angra shoots his eye beams only once, but in the later half he shoots it thrice. To avoid, simply duck.
Stage 9

Shockwave
Angra often does this right after he switches location. Locate him through the radar ASAP to find out which direction he's attacking from. If you see the shockwaves coming, back flip or side dodge to avoid. (I find back flip more effective when your enemy level is high)

Stage 9 Stage 9 Demons
After a while of battle, Angra will summon demons out of his mouth (the higher your enemy level, the more demons). But don't worry, these demons are cake. Just deal with them the same way you always have and hope they drop cards. There's a pretty good chance that they'll drop a red card. 

Always stay away from the edge whenever Angra disappears to change locations to avoid getting hit when he comes crashing down. When his health is down to half/a quarter, he will start performing some beam move with his mouth where he says "Death becomes you" (or something like that). I don't actually remember what he does if you get hit, cause this is when you can easily get in a free hit by pressing O to counter.